import 'dart:async';

import 'package:flutter/material.dart';
import 'package:flutter/scheduler.dart' show timeDilation;

class StaggerAnimation extends StatelessWidget {
  StaggerAnimation({ Key key, this.controller }) :

  // Each animation defined here transforms its value during the subset
  // of the controller's duration defined by the animation's interval.
  // For example the opacity animation transforms its value during
  // the first 10% of the controller's duration.

        opacity = Tween<double>(
          begin: 0.0,
          end: 1.0,
        ).animate(
          CurvedAnimation(
            parent: controller,
            curve: Interval(
              0.0, 0.100,
              curve: Curves.ease,
            ),
          ),
        ),

        width = Tween<double>(
          begin: 50.0,
          end: 150.0,
        ).animate(
          CurvedAnimation(
            parent: controller,
            curve: Interval(
              0.125, 0.250,
              curve: Curves.ease,
            ),
          ),
        ),

        height = Tween<double>(
            begin: 50.0,
            end: 150.0
        ).animate(
          CurvedAnimation(
            parent: controller,
            curve: Interval(
              0.250, 0.375,
              curve: Curves.ease,
            ),
          ),
        ),

        padding = EdgeInsetsTween(
          begin: const EdgeInsets.only(bottom: 16.0),
          end: const EdgeInsets.only(bottom: 75.0),
        ).animate(
          CurvedAnimation(
            parent: controller,
            curve: Interval(
              0.250, 0.375,
              curve: Curves.ease,
            ),
          ),
        ),

        borderRadius = BorderRadiusTween(
          begin: BorderRadius.circular(4.0),
          end: BorderRadius.circular(75.0),
        ).animate(
          CurvedAnimation(
            parent: controller,
            curve: Interval(
              0.375, 0.500,
              curve: Curves.ease,
            ),
          ),
        ),

        color = ColorTween(
          begin: Colors.indigo[100],
          end: Colors.orange[400],
        ).animate(
          CurvedAnimation(
            parent: controller,
            curve: Interval(
              0.500, 0.750,
              curve: Curves.ease,
            ),
          ),
        ),

        super(key: key);

  final Animation<double> controller;
  final Animation<double> opacity;
  final Animation<double> width;
  final Animation<double> height;
  final Animation<EdgeInsets> padding;
  final Animation<BorderRadius> borderRadius;
  final Animation<Color> color;

  // This function is called each time the controller "ticks" a new frame.
  // When it runs, all of the animation's values will have been
  // updated to reflect the controller's current value.
  Widget _buildAnimation(BuildContext context, Widget child) {
    return Container(
      padding: padding.value,
      alignment: Alignment.bottomCenter,
      child: Opacity(
        opacity: opacity.value,
        child: Container(
          width: width.value,
          height: height.value,
          decoration: BoxDecoration(
            color: color.value,
            border: Border.all(
              color: Colors.indigo[300],
              width: 3.0,
            ),
            borderRadius: borderRadius.value,
          ),
        ),
      ),
    );
  }

  @override
  Widget build(BuildContext context) {
    return AnimatedBuilder(
      builder: _buildAnimation,
      animation: controller,
    );
  }
}

class StaggerDemo extends StatefulWidget {
  @override
  _StaggerDemoState createState() => _StaggerDemoState();
}

class _StaggerDemoState extends State<StaggerDemo> with TickerProviderStateMixin {
  AnimationController _controller;

  @override
  void initState() {
    super.initState();

    _controller = AnimationController(
        duration: const Duration(milliseconds: 2000),
        vsync: this
    );
  }

  @override
  void dispose() {
    _controller.dispose();
    super.dispose();
  }

  Future<void> _playAnimation() async {
    try {
      await _controller.forward().orCancel;
      await _controller.reverse().orCancel;
    } on TickerCanceled {
      // the animation got canceled, probably because we were disposed
    }
  }

  @override
  Widget build(BuildContext context) {
    timeDilation = 10.0; // 1.0 is normal animation speed.
    return Scaffold(
      appBar: AppBar(
        title: const Text('Staggered Animation'),
      ),
      body: GestureDetector(
        behavior: HitTestBehavior.opaque,
        onTap: () {
          _playAnimation();
        },
        child: Center(
          child: Container(
            width: 300.0,
            height: 300.0,
            decoration: BoxDecoration(
              color: Colors.black.withOpacity(0.1),
              border: Border.all(
                color:  Colors.black.withOpacity(0.5),
              ),
            ),
            child: StaggerAnimation(
                controller: _controller.view
            ),
          ),
        ),
      ),
    );
  }
}
